Rogue Night (0.4.0a)


This update overhauls the entire world, and fixes major bugs.

 Changelog 0.4.0a       
=================   
  NEW FEATURES:      
=================   
- The entire world has been rebuilt. Everthing that was available in old versions is still
  available, but is in a new location. The world is now called 'The Everrun.'
- Crafting and building is unlocked in most parts of the world.
- Added a saving and loading screen. Saving the world does take some time due to its size.
- Added a new road tileset.
- Updated the dirt tileset.
- Buckets now drop less iron.
- Added a tileset for a counter/bar.
- Added new floor tilesets.
- Added an unlit forge, and an altar.
- Added market stalls.
- Added a new resource, the old anvil - which drops iron.
- Updated the sprite for the miner's pick.
- Chests in the The Everrun are now saved.
- Added a huge tree in front of Castle Elandris.
- Updated the notice board in the main menu.
- Temporarily removed blowing leaf weather.
- Nerfed zombie invasion between 3-4 AM. Zombies will now only rush the player if in
  line of sight. This will tweaked in the future.
- Updated the text for the brazier within the build menu.
=================
    BUG FIXES:
================= 
- Fixed an issue with the depth of existing doors that face east/west.
- Fixed missing tiles in the 'Undercroft'.
- Blacksmith and Mason NPCs can no longer be rescued through a wall.
- Fixed an issue with the radius of light sources in caves.
- Fixed the annoying lighting issue where it would move when near the edge of a room.
- Fixed missing tiles in Mine-L3.
- Fixed a bug where skeletons would attack objects forever.
- Fixed a bug where lights would blink out when near the bottom of the screen.
- Fixed a bug where the game would appear squished in resolutions other than 1920x1080,
  the game should now properly resize itself to the display. This may result in slight pixel 
  distortion on sizes other than 1920x1080.
- Blood and crit particles now have sprite animations rather than rotating the particles.
- Fixed a bug where pick-up items get stuck in walls.

Files

Rogue Night (Zip) 194 MB
80 days ago
Rogue Night (Install) 208 MB
80 days ago

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